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CCOC ARENA​​

God has blessed CCOC with an upcoming covered Arena located on the church grounds. Now that the building project is complete, the Arena will provide year-round public access to host Team Roping, Barrel Races, Play Days, Rough Stock events, Livestock Shows, Clinics, Rodeos, and Trade Days to name a few. 

Bleacher style seating with wheelchair accessible bleachers are available.

Restrooms & Concessions are located directly behind the bleachers.

We at CCOC believe the ministerial purpose of our Arena is to hold events and activities that allow the church to minister and lead people to Christ.  We reserve the right to refuse rental of our Arena facilities for any event that does not meet CCOC guidelines & Godly Standards. 

If you are interested in the use of the CCOC Arena as a venue for an upcoming event, please contact Arena Secretary @ 214-542-2631 to check availability. 

2025 CCOC Arena Schedule - Open Arena~4H.png
2025 CCOC Arena Schedule ~ Playday~Rodeo.png
2025 CCOC Arena Schedule - Playday Series.png

CCOC 2025 Buckle Series Playday

  • CCOC 2025 Buckle Series Playday
    CCOC 2025 Buckle Series Playday
    Sat, Feb 08
    Orange
    Feb 08, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    Feb 08, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    4 Date Series - 6 Age divisions - Horse & Ground Events Sponsored by CCOC - Rough Stock Events Sponsored by DSBR - Enter 1 Time Per Event Per Night Per Contestant. **NEGATIVE COGGINS REQUIRED**
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  • CCOC 2025 Buckle Series Playday
    CCOC 2025 Buckle Series Playday
    Sat, Mar 15
    Orange
    Mar 15, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    Mar 15, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    4 Date Series - 6 Age divisions - Horse & Ground Events Sponsored by CCOC - Rough Stock Events Sponsored by DSBR - Enter 1 Time Per Event Per Night Per Contestant. **NEGATIVE COGGINS REQUIRED**
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  • CCOC 2025 Buckle Series Playday
    CCOC 2025 Buckle Series Playday
    Sat, May 17
    Orange
    May 17, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    May 17, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    4 Date Series - 6 Age divisions - Horse & Ground Events Sponsored by CCOC - Rough Stock Events Sponsored by DSBR - Enter 1 Time Per Event Per Night Per Contestant. **NEGATIVE COGGINS REQUIRED**
    Share
  • CCOC 2025 Buckle Series Playday Finale
    CCOC 2025 Buckle Series Playday Finale
    Sat, Jun 07
    Orange
    Jun 07, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    Jun 07, 2025, 8:00 AM – 4:00 PM
    Orange, 673 FM1078, Orange, TX 77632, - Arena
    4 Date Series - 6 Age divisions - Horse & Ground Events Sponsored by CCOC - Rough Stock Events Sponsored by DSBR - Enter 1 Time Per Event Per Night Per Contestant. **NEGATIVE COGGINS REQUIRED**
    Share
Arena Event Rules & Regulations

The Arena Director has the final decision on any and all rules & regulations with CCOC events

Age Divisions
  • Participants age as of January 1st will be the age division said participant will run with for all of CCOCs events in the calendar year. 

  • Each participant will need to provide either a birth certificate or driver's license at the beginning of each consecutive year. A copy of the document will be kept on file with participant’s entry forms for each event with CCOC within the year timeline.

Playday Series
  • One registration per playday per event will be allowed for each participant.

  • Each participant is required to sign & have on file a liability release form.

  • Prizes are to be awarded @ the end of the last playday in the series. 

  • Must participate in 3 out of the 4 playday’s in the series to be eligible for prizes.

Multiple Horses within same Playday
  • Participants are allowed to run different horses for different events within the same playday. 

  • Participants are NOT allowed to run different horses in the same event within the same playday. 

Missed Series Events Make Up
  • Participants will not be allowed to ride multiple times in a future series event to make up points for the previously missed playday.

Flag Race Rules
  • The rider must ride into the arena with an opposite color flag, cross the timer line, ride around the 100ft barrel, put that color flag in the bucket, remove the opposite color flag and ride back across the timer line to end their time.

    • Shortest time wins event.

Goat Tying Rules
  • Goat is on a 10ft staked rope.

  • Goat must stay tied for 6 seconds

    • If the goat comes untied before 6 seconds is up, the participant will receive NO TIME for the event.

  • The goat must be standing when contestant throws it,

    • If the goat is down, the contestant must stand the goat up and throw it into tying position.

  • 3 legs of the goat must be tied with a piggin string

  • Finishing the tie, the contestant must throw both hands in the air signaling the tie is finished.

  • The goat must be staked 100ft from the timer line.

Goat Ribbon Pulling Rules
  • The goat must be staked to a 10ft rope 100ft from the timer line

  • The contestant will ride his/her horse to the goat, dismount, must remove the ribbon tied to the goat's tail and run between two cones which is marked as the finish line.

Sheep Dressing Rules
  • Sheep will be turned loose once all contestants are lined up @ the 100ft start line

    • Teams will be in groups of 3 (non age specific)

    • Each ‘run’ will consist of 5 teams

  • The sheep must be dressed with a pair of underwear on its rear and it must be dressed with a bra around its front shoulders. Bra straps around both legs and must be hooked under its chest with all clasps hooked.

  • After the sheep are dressed the team captain must raise both arms and hands in the air signaling their team is finished.

  • The 1st team to signal finish wins the event.

Horse Relay Rules
  • One contestant must be mounted on a horse in the alley way, the second contestant must be standing behind the barrel that is placed 100ft from the timer line.

  • The horse-mounted contestant must ride across the timer line, down the arena to the barrel and dismount the horse, while the second contestant mounts the horse and rides back across the timer line, ending the teams ride.

    • Shortest time wins the event.

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